StandardSwedish standard
·
SS-ISO/IEC 14496-3:2022
Information technology - Coding of audio-visual objects - Part 3: Audio (ISO/IEC 14496-3:2019, IDT)
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StandardSwedish standard
·
SS-ISO/IEC 14496-3:2022
Information technology - Coding of audio-visual objects - Part 3: Audio (ISO/IEC 14496-3:2019, IDT)
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This document integrates many different types of audio coding: natural sound with synthetic sound, low bitrate
delivery with high-quality delivery, speech with music, complex soundtracks with simple ones, and traditional
content with interactive and virtual-reality content. This document standardizes individually sophisticated
coding tools to provide a novel, flexible framework for audio synchronization, mixing, and downloaded postproduction.
This document does not target a single application such as real-time telephony or high-quality audio
compression. Rather, it applies to every application requiring the use of advanced sound compression,
synthesis, manipulation, or playback. This document specifies the state-of-the-art coding tools in several
domains. As the tools it defines are integrated with the rest of the ISO/IEC 14496 series, exciting new
possibilities for object-based audio coding, interactive presentation, dynamic soundtracks, and other sorts of
new media, are enabled.
StandardSwedish standard
·
SS-ISO/IEC 14496-3:2022
Information technology - Coding of audio-visual objects - Part 3: Audio (ISO/IEC 14496-3:2019, IDT)
Subscribe on standards with our subscription service. When you use our service you can be assured the latest editions and easy access.
Read more about SIS Subscriptions